


Can get punished hard if you don't have a gameplan. It'll have some raiding, bombing, naval etc. Ships is definately a thing however hovers can get to the "other side" much quicker.

Will you take control over those or are you going to raid them with the power of hover magic. Description: A small/medium sized planet with some islands surrounded by lava.Will your game plan be naval, land or both? Your choice. Description: A small/medium sized planet where you both start on a safe plateau.This won't play out like a normal (vanilla) map. You'll both start at the Equator and you can make use of treeco at the poles. I normally never make these kind of maps but I've noticed that there is a market for maps that push the limits in CSG placement. Description: A small/medium sized planet with some radical use of CSG's.I'll let you all know when that tutorial is up. I've made four new maps and I'm working on a video on how to use the system designer. New maps will have the tag T - infront of it. The maps can be easily installed through the Planetary Annihilation Mod Manager (PAMM). If you're interested getting some information of the PA maps then click on this link. I'm opening up this new thread that follows up the old thread in the planetary annihilation section.
